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3D Engine Fun Time

This week is going to revolve around getting the basics of the engine in there. I've got mesh loading written, and am working on skeletal animation stuff at the moment. Lots of fun for now, but I'm guessing that in a few hours, once it's written, I'll be tearing my hair out from staring at a screen on which my models are resolutely not rendered. Hopefully by the end of the week I'll have some pretty models loading and displaying properly.

Equipment Selection

Every good soldier needs equipment, and this week's been spent giving them it. The equipment selection screens are pretty complex to work on, there's just so much you need to be able to do! ^jt and I spent a good chunk of time designing a really slick UI for this section, and I have to say it's feeling pretty awesome now that it's all built. It's had it's standard run past Hoofmaster who has routinely broken it all, so a couple of days of bug fixing and I should be working on the game renderer again :).

Development Progress

Beelsebob Writes: Hi, I'm Beelsebob, I'm Hunted Cow's main developer on Battle Dungeon. I'm getting pretty excited about Battle Dungeon at the moment. I've stopped working on networking code, and can now focus on producing a game. Actually seeing parts of the game take shape is a really good feeling. It's also great to see the first artwork from Zaelin, it's giving the game much more emotion and feeling. ~ The Battle Dungeon Team

Concept Artwork

Zaelin writes: They say that starting something is the hardest part, and when your coming up with the entire look and feel of a game its definitely true. But finally after much contemplating, tea and overtime, the concept for the mage has appeared! I originally had her in pastel colours with her arms extended, but she didn't look as funky as I wanted. So took her arms in and added more colour, more fire and some fiery eyes and now she looks pretty cool. The look at this stage is never set in stone, but I do know that I would like to move away from the traditional fantasy look without going too far away! Medieval European but with a twist. Loads more concepts to go! ~ The Battle Dungeon Team

Development Blog Created

Hunted Cow Studios is proud to announce a development blog for Battle Dungeon. Make sure you keep reading here to find the most up to date information about Battle Dungeon. ~ The Battle Dungeon Team

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